Adobe Flash: 18 book reviews
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Macromedia Flash MX 2004 Game Development

2004 - Rhodes, Glen
This book covers the elements of game design, including challenge, reward, plot, story, and motivation. It explains advanced topics such as physics, and collision detection. It provides tricks for game optimization including bitmaps versus vectors, and details game performance enhancement ideas. It details the issues of multi-platform development for the PC, Mac, and handheld/ wireless devices. It teaches how to develop standalone games with executables stored on the local hard drive. It explains how to develop games for mobile devices such as the Pocket PC. It teaches how to add sound, save data, and 3D graphics. It includes an ActionScript for games primer.
ISBN: 1584503092

Extending Macromedia Flash MX 2004: Complete Guide and Reference to JavaScript Flash

2004 - Peters, Keith
This book covers Flash MX 2004 and Flash MX Professional 2004: commands, tools, Timeline Effects, behaviors, use of the MMExecute command, and more.
ISBN: 1590593049

Flash MX 2004 Savvy

2003 - Watrall, Ethan
This book starts with Flash's core tools and goes on to cover advanced features of the Pro version, such as video integration and mobile device design. Topics covered include: creating and working with visual content, animation, ActionScript for interactivity, and digital audio; integrating with Flash and other software; and publishing and distributing Flash movies. It includes a colour insert and a CD with Flash demo software, tutorial files, Flash animations, ActionScripts, and third-party software.
ISBN: 0782142842

Designing web graphics.4, Fourth Edition

2002 - Weinman, Lynda
This book covers motion graphics made possible by Flash, broadband-enabled graphics issues, usability, and more. It focused on the functionality of Photoshop, Dreamweaver, Flash, etc. and not on version-specific attributes of these softwares.
ISBN: 0735710791

Flash Enabled: Flash Design and Development for Devices

2002 - Torrone, Phillip
This book describes how to create content and applications for multiple devices with Flash and other tools. Focusing on the Pocket PC platform, this book discusses considerations in developing Flash for set-top box systems, cell phones, and lays the foundation for devices such as the Palm. The book targets four main concepts: design and development considerations; creating content once and deploying to many platforms; creating Flash content for Pocket PC; and application development using Flash integrated with middle-ware. It provides guidelines, step-by-step tutorials, workflow, best practices, and case studies.
ISBN: 0735711771

The Flash MX Project

2002 - Brumbaugh-Duncan, Cheryl
This book is broken up into seminars that each focus on teaching a specific aspect of Flash MX. Each seminar begins with a lesson that covers the concepts and techniques contained in that seminar. Then it continues with a workshop which teaches how to apply those concepts and techniques to a Flash movie. It helps build a Flash web site that includes graphics and animation, audio, video, ActionScript-driven activities, games and personalization, and XML-driven forms.
ISBN: 0735712832

Flash MX Complete Course

2002 - Sanders, William B.
This book describes how to create a Flash-based web site. A CD-ROM contains all raw files needed to reconstruct the project, plus iteration files for each session.
ISBN: 0764536850

Flash ActionScript for Designers

2002 - Sahlin, Doug
This book teaches how to create ActionScripts. It covers projects such as creating a pop-up menu, creating a sound controller, or creating an animated Flash banner. It presents visual examples and includes source material for each project, trial versions of Macromedia software and additional third-party software.
ISBN: 0764536877

Flash Design for Mobile Devices

2001 - de los Reyes, August
This book is dedicated to the Flash design and implementation issues of next-generation wireless appliances, including PDAs, cell phones, and other small-screen devices. It shows how to create Flash content for the tiny screens of cell phones and PDAs, from menu and icon design to navigation systems.
ISBN: 0764536478

Macromedia Flash 5 Design: From Concept to Creation

2001 - Epic Software
This book teaches how to use Flash 5 software to create multimedia presentations and effects, including a movie player, navigation techniques, movie clips, and more. The CD-ROM contains trial software, clip art, texture files, sound files and effects, music, a sound editor, and more.
ISBN: 0761527524
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